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Post by Polymoog Lover on Jul 5, 2008 13:42:28 GMT
Overstate2007 was nice enough to provide me with a w.i.p. build of his Polymoog Keyboard VST! He claimed that he couldn't get a single note out of it upon conversion into VSTi format... I fixed this problem. -------------------------------------------------------------------------------------- To Overstate2007:
You were using AF_OSCs as your Oscillators... those aren't free, my friend. You were using demo versions which only allow !1! instance of it to be used per VSTi, you were using 6! I took the liberty of rewiring your VST to use Standard SE Oscillators the same exact way and ta-da, it works flawlessly! With your permission i will post the working BETA here so people can see just what a great job you did in capturing the essence of the famous first Preset! --------------------------------------------------------------------------------------
What we have here, is a marvelous realization of the model 280a Polymoog Keyboard in VST format. This emulator includes the Resonator Banks, Polymoog-Style EQ section, VCF, Polymoog Envelopes (D/R included!) and more!
In the Mixer section, Overstate2007 was genial enough to include a slider that (when raised) would bypass the Resonator and VCF thus giving you Gary Numan's Direct Out version of Vox Humana! If you want to, you can add the filter with Resonance to achieve the original Vox Humana as well! I should also include that you can make your sound dramatically more Harp-Like if you zero the Attack time on your Envelopes and decrease the amount to D/R. Yes, everything the PMK280a can do, can be done here! Hell, he even made the Fine Tune/Beat knob have to rings (one for overall tuning, the other for Beat)!!!!
We owe it to him and Chris Roberson for really giving this their best, and making it happen. Way to go Guys! Now, if Overstate will just allow me to post it here, than you will all be able to experience the Soundgasms i was rippling with last night as well!
X________________________ -Just Say yes... please?
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Post by Tokyohunter on Jul 5, 2008 13:45:32 GMT
While we are waiting for his reply can you post a short mp3 clip of the Vox Humana preset being played in the vst...
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Post by Polymoog Lover on Jul 5, 2008 14:16:00 GMT
You ever be playin' a sound on a Synthesizer that is just SOOO pleasing the the fingers and the ears that even when you know you should stop, you can't? Well that was what is was like last night for me when i made this 97 MB demo of Vox Humana in ALL of its forms! www.mediafire.com/?ztbyn1exlb4That should keep you guys satisfied. Mind you, if i wanted the lower keys to be phat and warm, i could have done so with KB Tracking, but i wanted them to be somewhat bright.
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Post by Tokyohunter on Jul 5, 2008 15:11:38 GMT
will download. This is from the real thing though isn't it?
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Post by Polymoog Lover on Jul 5, 2008 15:29:38 GMT
Nope, this is from the VSTi, i know it's hard to believe but, Overstate2007 really make this thing realistic.
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Post by Tokyohunter on Jul 5, 2008 15:38:36 GMT
I'll have a listen now, the download has just finished...
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Post by Polymoog Lover on Jul 5, 2008 16:17:45 GMT
Right.
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Post by Polymoog Lover on Jul 5, 2008 17:46:58 GMT
I wish Overstate2007 would reply, i am eager to see what you people think of this! It's HIS VST, and if he doesn't reply, i can't post the Files!
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Post by overstate2007 on Jul 5, 2008 19:12:58 GMT
I'd rather not see the SE build made into public domain. Even though I'm doing this for free, I've got some techniques in there that I developed myself and would like to only see passed around to people who could possibly improve on it. Right now I'm working on getting the VST beta working.
BTW: I don't know why the demo version of AF Osc's let me use more than one instance! (hell, my quadra model is loaded with the things!) But if you keep the anti-aliasing functions deactivated, the SE native oscillators actually sound decent.
Any of you know your way around Synthedit?
EDIT: WAIT!! You say that the only reason that the VSTi didn't work was that the AF oscillators won't run more than one instance outside SE!?! I think we almost have a completed ARP Quadra, my friends!
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Post by Polymoog Lover on Jul 5, 2008 20:26:56 GMT
Alright, i won't post a link to the PMK. Hell, it's your decision anywho, not mine.
Now, about those AFs... at first i didn't think that was the problem, so i just deleted the Sawtooth AF and replaced it with one from SE, and then loaded the export into my VSTHost. Bam, all that would play was the Sawtooth with vibrato. Even though the other to Oscillators (PWM) were there, they wouldn't sound at all. I figured this about by taking the lid off of the PM and inside your Container's VCO section, the 2 AF Oscillators both had watermarks on them saying "PLEASE REGISTER!".
Determined to get my hands on some VOX HUMANA SEX, i did a little poking around (mind you i don't know dick about SE so this took a very long time). Finally i said though to myself 'fuck it' and went on the Internet looking for the site where these AF_OSCs came from. I found it, and it said you can only have one polyphonic instance of the Unregistered AF_OSC running PER VSTi!!!
So i went back into SE and deleted anything that gave me the Please Register shit and wrote down all their connections in a note pad. I then (Sorry for boring you) replaced everything with the standard SE counterparts and rewired them. FINALLY it worked. (9am - 9pm to figure this out)
You are to be commended for producing such a realistic Polymoog Keyboard. I didn't think it could be done. Also, good job keeping the CPU down by eliminating full polyphony.
The way i see it, what you do is, find out the maximum release time for the Polymoog's envelopes and associate it with the max polyphony for example: Release time = 10 sec. max polyphony = 20. That way if you were to play a few chords, by the time you've used up all of your polyphony, the first notes struck would have faded out and reset as a viable voice of poly.
Or you can just do it the simple way, We only have 8 fingers and 2 thumbs, so who cares about a "Full Polyphonic Keyboard"!?
Anyway, i respect you decision to keep it from goin' pub, but i just want to let you know that it's VOX has brought a tear to my eye....
So what about that ARP?
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Post by overstate2007 on Jul 5, 2008 20:56:04 GMT
That ARP will be done soon. I'm finishing a version of the LEAD section as a standalone. IF I finish the full board, that one will be a commercial release, and I might have to get involved with a publisher.
The polymoog, however, I intend to release as a freeware instrument, at least to the membership of this forum. It's cos of you guys and the manuals and all that you put up that made the thing possible. Since you have a VSTi export, you're free to upload/host it (I have no way to host anything online), but let people know that it is VERY alpha version.
I'm still having issues with the VCF keyboard split routing, and ALOT of questions for anyone who has a fully-functioning Polymoog Synthesizer (not the preset one, though I plan to incorporate the features that are specific to that one as well; gotta have the most options, right?), so PMS owners, come forth! I need your help big time!
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Post by Polymoog Lover on Jul 5, 2008 21:38:15 GMT
Okay:
WITH PERMISSION:
Here is the Alpha/earlyBETA Release candidate.
I've included my version of Vox Humana, it's just a little bit more BASSY
BOOOOOOOOOOM
....almost done.... almost....
ah....aah..... oooh.....eeee...
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Post by overstate2007 on Jul 5, 2008 21:54:51 GMT
Sweet!
So who owns a polymoog and would be willing to record some exacting stuff and answer exacting questions?
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Post by Polymoog Lover on Jul 5, 2008 22:14:29 GMT
That would be Shaun, the Admin. Haven't seen him recently however...
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Post by Tokyohunter on Jul 5, 2008 22:55:26 GMT
I think he must be still recovering from Glastonbury....
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Post by overstate2007 on Jul 6, 2008 18:14:33 GMT
I distinctly remember seeing a list of some 60+ people who own either or both Polymoog's. Surely Shaun can't be the only one that's active on this board? Should I go to the kit list threads and shop around perhaps?
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Post by vortex on Jul 6, 2008 21:08:37 GMT
Don't panic my guess is people are just giving Dubby Dubsounds a chance to repond first. This place is his baby. Shaun is busy at the moment. Probably flashbacks fom Glastonbury
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Post by overstate2007 on Jul 6, 2008 23:40:10 GMT
I'll wait. It's getting close to done now. All that's left is to implement the preset voices and the graphic interface (which will be stunning).
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Post by Dubsounds on Jul 7, 2008 5:55:03 GMT
Sweet! So who owns a polymoog and would be willing to record some exacting stuff and answer exacting questions? I have been busy but if someone asks specific questions/recording requests, I can do my best. I take it the zip file I was sent no longer needs to be hosted as the work is still in progress? I must admit I'm a bit confused about all the personnel changes I gather that Ody is now Poly but I thought some guy called Chris was working on this and now I'm talking to Gifford? Anyway... I downloaded the wav file... the first time I've heard anything. I was wary as this thing has been so "talked up" and to-date nothing has actually been heard but the sound was very good. It certainly would have convinced me. Of course it isn't right yet. The top end is near perfect but the keyboard needs a scaled filter so that the bottom notes are just a deep rumble. The tone and the modulation are spot on though. So apart from the GUI elements, what else? BTW... I have recorded all the presets as a reference (apart from Brass which I couldn't be bothered with) here: www.dubsounds.com/pm_sounds.htm
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Post by overstate2007 on Jul 7, 2008 7:53:02 GMT
Here's the situation. I have been working very hard on this for the last few days, this being a VSTi version of the 203a Polymoog Synthesizer. I've heard your presets for that one, and I'm about to implement the Var/Pre controls as well as the preset selector and all that.
Everything else works, and I mean EVERYTHING. Keyboard split routing, Pedal response controls for the loudness contours, the works. I will email you the current beta so you can poke around, but I think you will be pleased.
I'll also send you the current beta of the ARP Quadra Lead so you can get an idea of what I consider a presentable user interface. Other than that, tell me your gripe list! With the original 203a, that is. I won't be adding individual VCF's for each voice, but I'd like to know what you'd like to see a polymoog have that it doesn't so far. You can PM me anytime as well.
I'm off to bed for the night, I probably won't be able to continue work on this until tomorrow evening (pacific standard time 0 GMT minus 8 hours), but I'll keep an eye on my email and this forum for comments/questions/etc. Night, fellas.
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